#402
Owner:
Not Listed
PURITY
11
21328%
NECK
BEAST
618%
PIPE
ASTRO
304%
BODY
MORPHIC
223%
ENGINE
ASTRO
294%
JAW-SKU
CYBER EEC-586
101%
FACE
BEAST
507%
EYES
CIRCUIT
223%
BODY-SKU
MORPHIC COI-011
10%
ENGINE-SKU
ASTRO OTR-540
71%
FACE-SKU
BEAST SEA-990
51%
EYES-SKU
CIRCUIT CCR-586
41%
MUFFLER-SKU
CIRCUIT IRC-162
30%
NECK-SKU
BEAST BBE-159
81%
JAW
CYBER
375%
MUFFLER
CIRCUIT
243%
TRIBE-SKU
GEAR ARA-758
91%
PIPE-SKU
ASTRO TOA-509
61%
BACKGROUND
GHA-441
91%
TRIBE
GEAR
355%
999 Biocyborgs are programmatically generated from a random combination of more than 200 traits
Applying technologies into the human body makes a hybrid human/machine: a cyborg. We identified four types of cyborgs in the literature: the original cyborg, enhanced temporarily for space exploration, the science-fiction cyborg, the “Haraway cyborg” used to critic the dualisms and the “everyday cyborg” who became one by necessity, and learns to live with the implanted technologies.
We propose in this article a fifth version: the biocyborg. Such a cyborg presents a new kind of hybridity that we named artificial chimerism, it leads to a multi-scale non-Darwinian evolution and the willingness to become a biocyborg is not only driven by necessity but also by the desire to be enhanced and to push the physiological boundaries of the human body. Becoming a biocyborg comes with new vulnerabilities as any embodied technologies but the associated risk is multi-level and also concerns the human