Not Listed

PURITY

11

21328%

NECK

BEAST

618%

PIPE

ASTRO

304%

BODY

MORPHIC

223%

ENGINE

ASTRO

294%

JAW-SKU

CYBER EEC-586

101%

FACE

BEAST

507%

EYES

CIRCUIT

223%

BODY-SKU

MORPHIC COI-011

10%

ENGINE-SKU

ASTRO OTR-540

71%

FACE-SKU

BEAST SEA-990

51%

EYES-SKU

CIRCUIT CCR-586

41%

MUFFLER-SKU

CIRCUIT IRC-162

30%

NECK-SKU

BEAST BBE-159

81%

JAW

CYBER

375%

MUFFLER

CIRCUIT

243%

TRIBE-SKU

GEAR ARA-758

91%

PIPE-SKU

ASTRO TOA-509

61%

BACKGROUND

GHA-441

91%

TRIBE

GEAR

355%

Contract Address
Etherscan

0x5e...5311

Token ID
402
Token Standard
erc721
Creator Royalties
0%

Biocyborgs
999 Biocyborgs are programmatically generated from a random combination of more than 200 traits Applying technologies into the human body makes a hybrid human/machine: a cyborg. We identified four types of cyborgs in the literature: the original cyborg, enhanced temporarily for space exploration, the science-fiction cyborg, the “Haraway cyborg” used to critic the dualisms and the “everyday cyborg” who became one by necessity, and learns to live with the implanted technologies. We propose in this article a fifth version: the biocyborg. Such a cyborg presents a new kind of hybridity that we named artificial chimerism, it leads to a multi-scale non-Darwinian evolution and the willingness to become a biocyborg is not only driven by necessity but also by the desire to be enhanced and to push the physiological boundaries of the human body. Becoming a biocyborg comes with new vulnerabilities as any embodied technologies but the associated risk is multi-level and also concerns the human